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Features

Everything in the lab

Only what the shipped game actually does — no roadmap items, no invented mechanics.

  • 1,000 Levels, 100 Zones

    A full campaign of hand-tuned and procedurally balanced experiments, ten levels to a zone, with progress carried across your account.

  • Match-3 Gameplay

    Match three or more viruses to clear them, and build bigger matches into powerful combinations.

  • Boss Viruses

    Every tenth level is a boss: a larger board, a health bar to break down and a specimen that fights back.

  • Boosters

    Line clears, area clears and lab bombs, to be spent when an experiment stops going your way.

  • Daily & Weekly Challenges

    A fresh objective each day and a multi-wave endless run each week, both with their own rewards.

  • Achievements, Badges & Leaderboard

    Unlock achievements, collect badges and compare your campaign score with players worldwide.